The Arabic Panfu, closed on November 1, 2010, having been open for less than a month before the plug was pulled. ĭespite initial plans of expanding the Panfu brand into other parts of the world, things began to take a turn downhill early on. The mascots Max and Ella were renamed to Houssam and Leila, and Kamaria to Marjana. Panfu was opened in Arabic on September 10, 2010, and had over ten thousand users within the first two weeks. The game quickly became a competitor to Club Penguin in Europe. When the new languages were added throughout 2008, Panfu's playerbase exploded in size. Young Internet wanted to expand Panfu, and decided to make it international. The minigams that were available at this time was limited, with the only ones available being Blub, Happarama, Train your Brain, Fish'n'Fish, Hubi and Bolly Hop. The only rooms available were the Town, the Ice cream parlor, the Pet shop, the Gift shop, the Library, the Jungle, the Sports field, the Gym, the Swimming pool, the Changing room, the Kiosk and the Volcano. More languages, such as English, were added from 2008 to 2009. Panfu was officially released in December 2007, after beta testing was completed. The virtual world was opened in a beta-period during the month of November 2007 and was available only in Germany. The development of Panfu, (called Pandaland during development Sep–Oct 2007) started in September 2007, a month after Young Internet was founded. The idea for Panfu came when Moritz Hohl and Kay Kühne wanted to make a safe place on the internet for German children.
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